Borderlands 2 [PC]
November 16, 2012
There are few games I’m willing to spend a mass out of money on to get exclusive content from. Actually that’s not entirely true, thus far there has been three or four different titles I’ve preordered in order to gain limited edition collectibles. But if there was one that takes the proverbial cake it would be the one that provides ample frolicking of my recently customized character amongst the wastelands of Pandora; the bountiful loot-filled antics of one of four characters rebelling against an excessively attractive, witty, and sarcastic villain; the game called Borderlands 2.
Loot is where it’s at, loot is why you’ll stop for half an hour going through every pistol you’ve picked up to see which one has the best damage and fire rate and which one is more likely to set your foes on fire or shock them into submission or caustically corrode those turrets or robots. It’s a never-ending stats comparison that we’re all happy to do if it just gives us that bit more of an edge against your opponents. And we’ll do anything to get it! Just like when playing through the original Borderlands when I sold everything in my inventory for that one orange sniper rifle that set everyone on fire, I carried that gun with me through the rest of the game and drove Josh insane by stealing kills, he’d literally run around the corner just to find everything would be on fire. While sacrificing everything for one gun has it’s potential to happen in Borderlands 2, with orange weapons and items being a bit more rare and the mix of white, green, blue, and purple items and weapons being easily acquirable so long as you just play long enough, that sacrifice seems less likely or at least can sometimes feel less fulfilling.
A new feature of this new Borderlands is the skin / head customization options. Previously you had limited options to customize your character, with colour selections for a few different aspects including hair, skin and clothing. Now there’s a whole smorgasbord of epicness to acquire, with unique heads and skins to purchase or unlock through missions or rare pickups. There are a number of easter-eggs that play into this. You want to have a Minecraft head, you know what, defeat some creepers and you can HAVE a Minecraft head. It’s also not just a half dozen or so, there’s at least 80 or so different skins to choose from, and at least a dozen or two different heads.
However while that may have generally been the case, given the right combination of rare items, you can really be quite over-powered. Huge damage boosts, with ever-increasing accuracy, and buffed stats and skills, plus a high enough level, can make you basically unstoppable. While patching attempts to fix some of these, it has caused developers to re-evaluate how major boss battles are actually conducted, with them opting out of a purely damage-per-second system for one that forces you to need additional players.
While I’d definitely say I was overly biased towards the game purely because of the original, Borderlands 2 has shaped up to be a great sequel that’s kept true to the style and humor of the original without skimping from any of the additional features and intrigue we’d expect from any sequel. If you enjoyed the original game, you’ll enjoy this one just as much. If you didn’t enjoy the original, then perhaps Borderlands 2 isn’t for you. If you’re unsure then give it a try, you might find you like it.
Storyline – 4/5 (Some decent twists and turns and embraces the story from the last game)
Gameplay – 3.5/5 (Similar to the original, can result in things being a bit over-powered though)
Presentation – 4/5 (Unique tongue-in-cheek art style and experience)