Article

6 Top Tips for working in Photoshop

Photoshop is one of these programs that you just use for everything, so much so that you start assuming everyone else uses it then you get frustrated when they try to do something in any other program…

Article

After Hours returns in 2012 for Series 5

NetGameRadio is proud to present After Hours series 5 Saturday Nights from March 3rd. Join Bench, Josh, and the netGameRadio staff as they play some games and talk the latest goss in the gaming world…

Article

6 backing tracks to my life

If you’re like me though, there’s certain songs that stand out above the rest. You remember the moments you first heard them…

Article

The new Office Look

So it’s been a while since I actually took the time to take some decent photos of my office…

Article

Call of Duty Experience $1mil Comp

Monash’s Computer Games Boot Camp 2011 will be the setting for the Australian qualifiers for Activision’s Call of Duty Experience Tournament, bragging a $1,000,000 prize for the winners…

Article

Portal 2 Soundtrack : Volume 2 is out

Game soundtrack lovers or just Portal fans (I should just say gamers) should get up and get in on the action of the latest Portal 2 Soundtrack Volume release…

Article

Computer Games Boot Camp is on again for 2011

Monash University is set to kick of its Computer Games Boot Camp (CGBC), the biggest event on any high-school gamer’s calendar…

Article

Ubercharged Team Fortress 2 now Free 2 Play

Valve’s Team Fortress 2 is on Day 4 of it’s Uber Update has finally introduced us to the Medic, oh and is also now totally free 2 play forever and ever.

Article

After Effects : The Must have Plugins

The weapon of choice for Motion Graphic Designers and Visual Effects artists, After Effects has been my “home away from home”. Countless hours spent and long nights rendering out in the best quality I can fathom. It’s a great piece of software on its own, however where it really comes into the realm of professional post-production is with the array of plugins available for it…

Article

Bookmark Rundown

Looking at what’s worth bookmarking, for this the first… the top places for any Motion Graphics Designer…

Article

After Hours Series 3

After Hours Series 3 explodes onto the airwaves Saturday Nights from 10pm. Join myself, Josh, and the nGR boys (and girls) for a night on the town…

Article

Pure Pwnage finds its way to ABC2

I remember going through the latter half of school watching Pure Pwnage, the antics of Jeremy (teh_pwnerer), Kyle and FPS Doug filling the computer screen…

Article

Black Ops PC looks grim

After gamers got all up-in-arms about Call of Duty: Modern Warfare 2, being shipped without the possibility of dedicated servers…

Article

Call of Duty : Black Ops Multiplayer Teaser

As an avid Call Of Duty Fan from way back when you could count the titles on one hand…

Article

Rest in Peace Toni ‘cyx’ Daniloski (Mousesports)

Toni (cyx) Daniloski, one of the world’s best cyberathletes playing for mousesports, has tragically died after complications from a car accident yesterday in Frankfurt, Germany…

Article

X|Media|Lab: Film X-tended

Media Heavyweights flocked into the Australian Center for the Moving Image (ACMI) in Melbourne today for X|Media|Lab’s Pro-Day Conference, Film X-tended…

Article

Monash Computer Games Boot Camp kicks off

Monash’s Computer Games Boot Camp has kicked off for 2010, seeing over 700 high-school students flock onto the campus at Clayton, Victoria…

Article

Strap up for 2010′s Boot Camp

Monash University is at it once again with what is fast becoming the biggest Video Game related Conference in Australia…

Article

Status Report on R18+

98.2%. That’s how many of the 59,678 submissions to the Discussion Paper were Pro 18+…

Article

SMH gives choice: pro-filter or pro-rape

Sydney Morning Herald appears to of only just gotten its head out of the sand, with a story released yesterday using the Japanese game…

Article

After Hours Returns for Series 2

ZOMG Can it be possible? Yes it is. After Hours is returning for Series 2 here in 2010…

Article

After Hours FINAL EPISODE

This Saturday November 7th kick back to to Bench, Josh, and the nGR crew on the final episode of netGameRadio’s After Hours for the season, an unscripted, unrehearsed and totally chaotic show where anything goes…

Article

Digital Distribution Summit Wrap-up

BMW Edge at Federation Square, Melbourne, was the setting for the Digital Distribution Summit held on September 22nd 2009. Presented by Film Victoria, and featuring a lineup that included some of the leading names in the games industry, the DDS was a one-day conference that aimed to present invaluable market insight, networking, and discussion in regards to Digital Distribution and it’s effects on not only developers, but publishers and retailers as well…

Article

GameDamage releases a new Trailer

Australian produced videogame television show “GameDamage” have released a new trailer for their upcoming series…

Article

DICE VIP CounterStrike 1.6 National Cup

This weekend has seen Melbourne’s CounterStrike 1.6 LAN scene erupt with the DICE VIP National Cup, just weeks after the Plan B1G CounterStrike Source Nationals…

Article

Midway sold to Warner Bros. for $33 Mil.

For a long time Midway Games Inc. has been circling the bankruptcy drainpipe as it filed for Chapter 11 earlier in the year…

Article

Plan B1G National Cup

The Australian Counter-Strike scene saw the Plan B1G National Cup take place this weekend. In the wake of the collapse of Anything Interactive, B1G League stepped in with little time to arrange the new competition as flights were booked, dates were set, and the community was prepared for an epic showdown…

Article

News Around the Watercooler

Amsterdam’s Power Supply was under threat because of the development of Killzone 2…

Article

News Around the Watercooler

Nintendo will be releasing their MotinPlus snap-on attachment for Wii remotes on June 8th…

Article

2009 Wacom Expo featuring Intuos 4

Over 4 years in production, finally Wacom has released their next Graphics Tablet, and already I want to have its babies. It’s just that awesome…

Article

News Around the Watercooler

County Police Departments are angered by Grand Theft Auto mods providing authentic depictions of real police vehicles within their county…

Article

News Around the Watercooler

Microsoft’s UK head of Xbox Neil Thompson has stated that they see downloadble content and Xbox Live as a ‘complementary’ addition to boxed product…

Article

News Around the Watercooler

The Chronicles of Riddick: Assault on Dark Athena is complete, and ready to be released worldwide on April 24th according to Atari…

Article

News Around the Watercooler

It seems like my favourite topic has continued to crop up into the spotlight once again…

Article

News Around the Watercooler

Now i know i try to avoid being opinionated when presenting the news each week, but this next story i can’t help myself…

Article

News Around the Watercooler

The Economic Crisis has dealt all lines of the economy a serious blow, including the Royal Air Force who…

Article

Australian Gamer

Every week at least 20,000 listeners will hear the voices of what some have called “comic genius” and “the Roy and H.G of Australian gaming”…

Article

News Around the Watercooler

In America the U.S. Court of Appeals has ruled that the anti-video game legislation, passed by Governor Arnold Schwarzenegger in 2005, is unconstitutional…

Article

News Around the Watercooler

Activision is threatening to sue Electronic Arts over the publishing rights to Double Fine’s action game, Brutal Legend…

Article

News Around the Watercooler

Epic Games, known for the Unreal series, has found itself in an awkward position….

Review

Call of Duty : Modern Warfare 3 [PC]

November 28, 2011

Like the stress I feel over work projects during Q4; a new Call of Duty game being on the shelves each year is just as predictable. If there’s one thing Activision have worked out, it’s how to delegate to ensure that they have their big title game on their big title shelf ready for the 99% to rock in and score a copy.

However this year DICE finally delivered on Battlefield 3, which means there’s been an all-out fight for airspace and gamers to pick one over the other. While I in my awesome game developer chair can afford both, you may be wondering what one you should choose. Well stay tuned as not only is there going to be reviews for Call of Duty and Battlefield 3 (the former you’re about to read), but also the combo comparison duel of Battlecall : Field of Duty (thanks Cracked) to see why you should pick one over the other.

But enough self-indulgence. It’s COD-time.

Call of Duty : Modern Warfare 3 follows on from it’s 2 predecessors (Modern Warfare, and Modern Warfare 2) in style-of-gameplay, storyline, and a fair few other aspects as well. The epic saga of reclusive super-villain Russian patriots and their US/UK super-covert hero-esque counterparts continues in the seas of world war 3. Playing through the campaign we get to see several familiar faces of players that each of the previous games kept trying to “suggest” that they were dead. Evidently they must of been wearing John McClane’s bloodied wife-beater because they seem to not be able to die. However saying that there’s only a few characters who manage to keep coming back with a vengeance. All your other friends who you get fondly attached to end up dying in either really stupid ways like an ambush and you don’t have time to really reflect, or in heroic “time for me to sacrifice myself so you can keep trying to catch Makarov” moments. I know it’s been something to expect from the series now, but even still with squad member names like “Truck” and “Sandman” how can you not grow attached.

When it comes to ambushes, it seems I can’t keep away from them. Lead evil do-er Makarov seems to know every move I do before I do it, which begs the question how does he know everything I’m going to do since no one in the unit is partial to his cause. There was one point when I was hiding in a clocktower with a sniper rifle when I got taunted by my disturbed nemesis then realised I was surrounded by explosives then had to jump out of it before it exploded.

Hang on, didn’t this exact same thing happen in Batman : Arkham City. Perhaps if we were in Hill Valley someone will give a flyer to Makarov to “save the clocktower” and he’ll use that to help him power his Delorean back to the future. Maybe then I can understand how he knows what i’m going to do before I do it.

And what goes hand in hand with ambuses; explosions. Every five minutes something is exploding and suddenly I black out and find i’m on the ground again, tinnitus buzzing around in my head while I stare at my hands thinking how resilient my gloves are. This isn’t being nit picky here, it happens far too many times to go unnoticed.

Apart from those two major annoyances, the campaign is pretty cookie-cutter of previous Modern Warfare titles. Shooting enemies in a desert area, shooting enemies in a snow area, shooting enemies in a jungle. There’s a couple of exceptions I actually approve of, the addition of you sometimes being the one looking out for the squads instead of always being in the squads adds a nice new perspective to the campaign. Also when delving into the backstory of some of the characters, it showcases previous locations and events that occurred in prior titles which is a great tie-in and quite nostalgic if you’ve played the previous games.

And following on from the previous titles, the ending leaves a weird aftertaste you’re not too sure about. After Makarov, our Russian mastermind terrorist, manages to evade you yet again; it cuts to the next “scene”/”level” where suddenly you’ve cornered him in a building. After hours and hours of getting so close, suddenly I’ve caught him with no explanation at all. It’s like the developers got tired of making levels, wanting to go to multiplayer, and so they just said, yeah in this level you’ve found him, no fiddly missions to get the information, you just found him, even though in previous missions you determined almost no one ever knows where he is.

When all is set and done though, you can’t go past some of the theatrics, like sitting down after all is said and done, surrounded by corpses, and just enjoying a cigar for a few minutes. How did you survive, must be because you have Balls of Steel.

Which then leads you into Spec Ops. It’s back and better than ever. Now including the option to do specific missions or play Survival where you play with a friend to defend against wave after wave of ever more difficult enemy onslaughts. This has it’s own ranking system, and all your equipment, guns etc, are all bought in a counter-strike style buy time at the start of each round/wave. It’s also played across all the multiplayer maps, meaning some sweet practice for Multiplayer to get used to the maps, or an opportunity to show how much you’ve played online by using all the best spots. Unlocks include everything from Claymores and Sentries, to Riot Squads and Air Strikes. Worth playing, very fun, try it out.

Now multiplayer is where you’ll find everyone actually plays the game. Quite literally it was almost a month before I realised I probably should play the Campaign before I reviewed the game. Multiplayer in Modern Warfare 3 is almost identical to previous titles. For PC players they’ve reverted back to the matchmaking system only it sorta works better than Modern Warfare 2, though there’s some dedicated host options built in but unsure if that’s just for LAN. It’s all much more comparable to Modern Warfare 2 than Black Ops, so those liking the new cash system in Black Ops will be disappointed. There’s no custom emblems, no putting your clan tag on guns. A new addition is the ability to add some modifications to your weapon as you gain proficiency with it; everything from making it more stable to being able to run faster with it out, do more damage with it to swapping to it quicker.

Perks have been tweaked but majority of the ones from yesteryear are there. There’s more killstreaks but they have been broken up into 3 classes. Assault: where all your killstreaks are to basically earn you more kills, Support: where your killstreaks purely benefit the performance of your team, and Specialist: where you can unlock an additional 3 perks with the potential to unlock every perk. If you want to rank up quickly you wait until you unlock this then you use it, throw Hardline on one of your main perks and in 7 kills you’ve unlocked every perk. This feels like such an advantage it’s almost illegal. You can’t be heard, you aim quicker, run quicker, pick up extra ammo all the time, can eat bullets and explosions for breakfast. This is where those players who spend so much time getting Pro version of every perk, suddenly become invinsible.

While there’s some new equipment added, none is significant enough to warrant mentioning, you want to know you look it up. You can now vote on 1 of 2 possible maps as you sit in the lobby, so you don’t end up always playing Nuketown by accident because the server got jammed on it. You can finally edit your custom classes while sitting in lobby, thank you it’s back. Final thing they added was when you prestige instead of gaining an advantage from it somehow, you can choose what it goes towards; increase the amount of custom classes you have; or give yourself your own personal Double XP weekend; the power is yours.

Needless to say if your a Call of Duty fan this will be yet another one to add to the collection. If you’re thinking about joining into the craze for the multiplayer then you won’t be disappointed, if you’re in it for the campaign and story then go buy Modern Warfare and Modern Warfare 2 as it’ll all make much more sense after you’ve played through both of them first.

All in all Call of Duty : Modern Warfare 3 feels like every other Call of Duty game. It doesn’t try to hard to be something it’s not, it puts a few new things out there to see how you’ll react whether you will like it or hate it. When it comes down to it you already know if you’re a fan boy/girl or not, and if you were considering purchasing it you’ve already ordered it so you can give it to yourself for Christmas Day. Surprise, oh wait no it’s another ambush…

Storyline – 3/5 (Continues on from the last game but with less intrigue, took half the game to find something I actually wanted to find out about)
Gameplay – 3.5/5 (It’s like every other Call of Duty title, which means it’s just an average COD game, makes up for it with Spec Ops mode)
Presentation – 4/5 (It makes use of some clever story telling techniques and while some find themselves in the gamplay, multiplayer looks like every other COD game)